Hey there, I'm Alexander. I'm a product designer at Boulevard. Here you'll find all the stuff I've been up to over the years, including professional projects, passion projects, and one-off experiments.
Work experience
Boulevard
Senior Product Designer • - Present
I'm currently working at Boulevard as a Senior Product Designer, delivering solutions for self-care service providers. I oversee every aspect of the design process - from discovery to post-release and I am responsible for designing complex customer-facing experiences. I wrote our content style guide and currently lead Boulevard's design system, which I have overhauled from the ground-up to eliminate ambiguity, promote consistency, and ensure ease of use for designers and developers alike.
Pluralsight
Product Designer • -
From a small local startup to a huge international remote company, I've conducted user research, delivered quality prototypes and designs, and ensured post-release success in an agile team environment. My focus was designing the next generation of online interactive learning for cloud students in a highly technical space.
A Cloud Guru
Product Designer • -
In 2021, I became a part of Pluralsight's Cloud Skills team through the acquisition of A Cloud Guru. I've enjoyed contributing to our passionate product team in multiple opportunity spaces while bringing design thinking to the forefront of every conversation.
Linux Academy
Product Designer • -
A Cloud Guru acquired Linux Academy in 2019. I was the primary designer across multiple facets of the platform, including the design of our enterprise dashboard which enabled learners to prepare for cloud adoption in a business environment.
iCanCode Club
Designer & Developer • -
I worked with the owner of this on-site elementary level coding school to create designs for digital media and the company website.
Posture Interactive
Intern Designer • -
I collaborated with a small team at a local agency to deliver a diverse portfolio of client work.
Education
Rochester Institute of Technology
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New Media Design BFA
Skills & interests
Software
I'm a Figma expert, with a comprehensive understanding of best practices and efficient usage from prototypes to final comps. I'm skilled in standard design applications such as Adobe Suite, Blender for 3D work, and After Effects for motion graphics. If it's a digital design tool, there's a good chance I've used it before.
Processes
Every project is unique, and I believe design strategies should adapt to specific constraints in scope, time, and desired outcomes. I maintain a list of skills in my toolbox, including internal & external discovery interviews, wireframing, prototype and usability testing, card sorting, co-design sessions, and more.
Development
I believe that the best products are made when design and engineering work in harmony, and I pride myself on cultivating strong relationships with engineers. I possess a solid foundation in programming and web tech, and have been an avid Rust enthusiast since '15, experimenting with everything from webapps, to microcontroller applications, to video games.
Music Production
I'm a classically trained pianist that has since forgotten most of Chopin and now instead just makes "sick" beats on the computer for fun.
There's an app for that
🔒
See how I amped up design for A Cloud Guru's mobile app on phones and tablets
3D plant generator
Experiment
Play with an experimental tool used to generate plant-like structures
Building a community
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View a full case study on how to build a healthy community by design
Cat shelf bracket
CAD
Check out this thing I made for my little guy so he can be happier exploring indoors
rust.audio
Website
An interactive site for Rust audio crates and resources.
GitHub Game Off 2018
Game Jam
Listen to how I contributed to one of the top games in the 2018 Game Off
Rust documentation
Check out the data behind improving your documentation site designs and information architecture
The Reel: Sports Highlights
See how I enabled sports fans to browse, follow, and share their favorite highlight clips
Resamplr sound library
Take a look at how I designed and developed an audio sample store from the ground up